3D Modeler works within a team of artist to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler is able to maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling texturing, and animating experience in addition to knowledge of art processes and production pipeline.
Job Responsibilities
- Create characters, sets, props, and vehicles base on concept and designs.
- Create 3D models as required by superior within timely manner.
- Apply material and texture on geometry based on the design.
- Collaborate with the modeling team to create a model that meets technical needs.
- Communicate new tools and techniques to teammates of the department.
- Act as a mentor to assist junior modelers which assigned by lead and senior modelers.
- Meet up to Lemon Sky quality and standards.
- Ad Hoc task as per instructed by superior.
Job Requirements
- Minimum three (3) years of 3D modeling experience
- Excellent organizational and management skills;
- Ability to work efficiently with various personalities and different work styles;
- Ability to work independently and in a team;
- High level of initiative, flexibility and confidence;
- Ability to prioritize and work on multiple tasks at a time while remaining efficient and mindful of strict deadlines in a high pressure environment;
- Must have a strong understanding with Zbrush, Maya, Unreal Engine and Substance Painter.
Beneficial Skills
- Ability to work collaboratively with colleagues and staff to create results driven, team oriented environment.
- Experience in an artistic position
- Experience or base knowledge of scripting languages, shade materials and in-game assets management.